Theoretically possible to program statistical animation in Micro Focus COBOL?
I've got Visual COBOL 3.0 for Visual Studio 2017. In theory, would it be possible to program in Visual COBOL something like that shown in the attached YouTube (which was programmed in C++). Yes, I want to do it in COBOL, just because. Any advice or examples would be greatly appreciated.
Of course it's theoretically possible. COBOL is a Turing-complete language, and MF COBOL can call entry points using the standard ABIs on the platforms it's supported on; so it can 1) compute any function computable in C++, and 2) use platform facilities such as graphical output.
That said, drawing graphics using the low-level GUI APIs is tiresome - I did quite a bit of it, many years ago. Since you're using VC for Visual Studio, we know you're on Windows; that means you have various choices for drawing graphics. The classical Windows graphics APIs are GDI and GDI+. These days developers are more likely to use Direct2D and Direct3D, but those are overkill for something like this.
In general, if someone wanted to know how to do low-level graphics output on Windows, I'd refer them to the Microsoft GDI documentation (see for example the reference for the Polygon function in MSDN) and a graphics textbook such as Foley (though there seem to be a lot of Open Courseware graphics texts available free online these days). But I'm not sure anyone needs a textbook to draw a handful of rectangles and triangles.
So if you really want to do this, I suggest trying to write a COBOL program that opens a window and draws something simple in it - just a rectangle or something. If you can do that, you're well on the way.